Unity3D Tutorial - How to Make a Pet Simulation Game 12: Making the Robot Jump
This is part 12 in a tutorial series that is going to walkthrough the creation of a pet simulation video game. The game is going to be created in Unity3D so that it can be distributed cross platform once it is completed. In this video, we continue adding interaction between the player and the robot. We mess with the animator and add a new jumping animation. Within the animator, we add a new parameter and set up some basic transitions. Shoutout to Kenney for the awesome assets:.